A Chinese flamethrower. With update 35584, destroyed House foundations no longer provide population space with Nomads researched. Improve tooltip and tech tree descriptions: This replaces the extended tooltips that can be enabled with F1. The Mongols have access to the units, buildings, and technologies that aren't mentioned here: Hand Cannoneer They were absolutely better equipped than Mongol horse archers of any period. My mistake - not specifically 4.8, but nerfs broadly across the Forgotten and the African Kingdoms. Clicking on the icon links to the corresponding page. Age of Empires Series Wiki is a FANDOM Games Community. Player Civilization Rating 3: GraphicHaddock6 Indians ... Full Tech Tree Replays. Brush up on your Khan references and join me in looking at this popular AoE2 civilization. With patch 4.8, Elite Mangudai now have a frame delay of 5. Pretty inconsequential. In light of the huge nerf that the Mongols received in Patch 4.8, I think these proposed changes would bring them back to being a highly competitive civ, and one seen more often. AoE2's Plate is steel plate, not lamellar. Also, with that bonus i am able to hunt deer comfortably, so maybe i can keep with hun speed. Commentary by Resonance22 & T90Official co-cast. Buff their transition into their late game strength and they’re OP. With patch 4.8, Elite Mangudai now have a frame delay of 5. Multiple invasions of Japan were repelled, and so the elimination of Fast Fire Ships and Shipwright seem fitting for this. Yeah, the Ottomans would conquer the Hejaz to claim Mecca and Medina, but that's about it. More AoE II Guides:All Cheat Codes.Chronological Order of Campaigns.How to Enable Enhanced Graphics Pack.Simple Fast Castle Build Order.A complete guide to get you started with the Civs of Age of Empires II: Definitive Edition, their respective Tech Trees, and their individual Fixed issue with boars abandoning their attack despite being targeted. This list is not necessarily in favorite order, but just my top 3 favorite. Cookies help us deliver our Services. Common Tech Tree, part II - Siege: Battering/Capped/Siege Rams get 40/50/65 bonus against Siege Weapons, 125/150/200 bonus against all Buildings. While some infantry did use iron armour, it would be more along the lines of scale mail. Mongols are no slouches themselves however, and can potentially hit Malians hard and fast. Arbalest doesn't literally represent high-tech crossbows, it's supposed to represent elite foot archers. Mangudai Rate of Fire increased (made slower) to 2.1. Mangudai have a train time of 21 seconds. slavs aoe2, [SEE FULL LIST] Slavs are an offensive, economic civilization with powerful infantry and siege weapons. Mongols just have … Version: Age of Empires II DE Hotfix 43210. Older posts add a user, please check out the aoc-reference-data project on GitHub / Account. With patch 4.8, Mangudai get back their initial attack bonus of +3 (+5 for Elite) against siege weapons. In return, they provide free Elite Kipchaks for the infantry-oriented Slav armed forces after Cuman Mercenaries has been researched. Aztecs and Incas can only rely on Eagle Warriors to fight most Mongol tools, especially faster moving Onagers. i see even teutons now a better option than mongols civ (which is saying a lot ) to summarize i think the mongols nerf was too op , and they need some more tech like +4 on skirms or some other tech tree option or +4 on their hussars to give them a chance to regain a fraction of their power on land maps. Voobly is a free social gaming network where you can play multiplayer games and interact with your friends online! Proposed changes to Mongol Tech Tree (Historical) Was playing Mongols a lot recently, and some things really leapt out at me for being both historically innaccurate, and in some cases, ridiculous. what i do is initially i will invest all my villager into gathering wood and start off builing a wall to seperate me and my enemys, i usually delete a section of the wall and put 2-4 defense towers on the outside of my newly made gap. However if we really wanted to be historically accurate you'd probably have to remove Husbandry because steppe ponies were shorter and slower than other breeds. ... Mongols require a lot of time to be developed properly. It makes no historical sense for the Huns. The Huns are a cavalry civilization. Join us as we celebrate one of Age II’s most feared civilizations—THE MONGOLS—and rewind the clock to a year ago when Age of Empires II: Definitive Edition first debuted on the E3 2019 stage! As I say in conclusion, there is no reason, historically or otherwise, why Turk or Hun cav archers should be in any way superior to Mongol cav archers. Here are some of the perks: For 1v1 Arabia, Malians are absolutely top tier due to their powerful early game economy and incredible mid-game tech tree. The Mongol eco bonus stops mattering in early Feudal. Remove Champion Upgrade. Made by hszemi, Anda, exterkamp, paulirish, lalitpatel, with thanks to Jineapple, TriRem, pip, and NkoDragaš The balance is not nonsense at all. I am rather new to this community here but man I love the way these discussions are held. For historical accuracy, you should be looking for more general "feels" of a civ, rather than specifics. On a similar note, Turks should not get hussars, considering that the charge of the Winged Hussars destroyed the Turks in the 2nd siege of Vienna. Mongols have been nerfed because of the mangudai+SO combo in team games. Though, once they do, they are one of the strongest high skill cap civilizations in Age of Empires 2 Definitive Edition. Also, all of this might sound nice historically but it's total nonsense balance wise. 2:04 - Hussars +30% HP.
As others have mentioned, some civs are as good as Mongols in lategame, like Saracens, Goths, Koreans and Celts - which all have ways to counter Mangudai. Like everybody tries to bring valid points supported by either patchnotes or pro play examples noone gets insulted. It also takes a lot of time, so this scenario in IMP, with Mongols who takes control with a lot of siege oangers, would rarely be realistic. - Wallpaper Abyss This is a counter list for Age of Empires 2 and all of the DLC. or the Turks to have better equipped Cavalry Archers than the Mongols. Saracens, Ethiopians, Malians, Japanese, Koreans, Aztecs, Mayans, and Incas didn't use crossbows but all have Arbalest. How UNhistorical. Wait what huge mongol nerf in Patch 4.8 ? The Slavs are an infantry civilization with a focus around the Boyar unique unit and Orthodoxy & Druzhina upgrades. For 1v1 Arabia, Malians are absolutely top tier due to their powerful early game economy and incredible mid-game tech tree. As a cavalry archer civilization, the Mongols have excellent Cavalry Archers, arguably the best of all civilizations. This shows what techs are available/unavailable to all 31 civs (techs that are not shown are available to all of them), and this shows what those civs unique bonuses/units/techs are. Mongols: This civilization has a unique tech called Drill which lets it’s siege units to move 50% faster which is an amazing upgrade, however, it doesn’t make their attacks stronger but still gives them a lot better utility! They have clearly defined strengths and weaknesses, they have a coherent identity and are fun to play. Also affects the descriptions in the Tech Tree. Though, ... their navy tech tree is fully kitted and that’s what makes them a great civilization.